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Game Development

Games That Players Can't Put Down.

HMB Game Development covers the full spectrum - 2D/3D games, mobile and hyper-casual titles, AR/VR experiences, and enterprise gamification. Our game designers, artists, and engineers bring your concept from GDD to live product. Beyond code, we build worlds players love to live in.

UnityUnreal 5iOSAndroidAR/VRMultiplayerLiveOpsGamification

Frame Rate

120 FPS

Hi-Score

248,400

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Unity
Unreal 5
WebGL
Mobile

What We Build

Six Game Development Specialisations

2D & 3D Games

Console-quality 2D platformers, 3D action-adventure, strategy, and simulation games built in Unity and Unreal Engine with optimised performance.

Mobile & Hyper-Casual Games

Engagement-optimised mobile games for iOS and Android - from hyper-casual one-tap mechanics to mid-core RPGs with live-ops and monetisation.

AR & VR Experiences

Immersive augmented reality apps (ARKit, ARCore) and VR experiences (Meta Quest, SteamVR) for gaming, training, retail, and real estate.

Enterprise Gamification

Gamified learning platforms, employee onboarding simulations, interactive training modules, and loyalty reward systems for enterprise clients.

2D/3D Art & Animation

Character design, environment art, rigging, animation, VFX particles, and UI/UX design for games - a complete in-house art pipeline.

Game Backend & LiveOps

Multiplayer backends, player authentication, leaderboards, push notifications, in-app purchases, and A/B testing infrastructure for live games.

Engines & Tools

We Build with the Best Engines

Unity

Cross-platform 2D/3D

Unreal 5

AAA-quality 3D/VR

Godot

Open-source, lightweight

React Native

Casual web & mobile

PlayFab

Backend & LiveOps

Photon

Multiplayer networking

Game Dev Process

From Concept to Live Game in 4 Stages

01

Concept & GDD

Game design document, core loop definition, monetisation model, and platform target - aligning vision with business goals before any asset is created.

02

Prototype

A playable prototype in 2-4 weeks that validates core mechanics, feel, and fun factor before committing to full production.

03

Production

Sprints of art, code, and audio with milestone builds, QA testing, and regular playtesting sessions.

04

Launch & ASO

Store submission, app store optimisation, soft launch analytics, and live-ops setup for post-launch engagement.

Platforms We Target

iOS Android PC (Steam) WebGL Meta Quest PlayStation Xbox Nintendo Switch

40+

Games shipped across mobile, PC, and VR

5M+

Total players across HMB-built games

4.7โ˜…

Average App Store / Play Store rating

30%

Average Day-7 retention across our mobile titles

Level Up Your Game with

Let's Talk

Ready to Build Your Game?

Share your concept and we will scope the GDD, team, engine choice, and timeline. Whether it is a mobile casual hit or an enterprise simulation, we have shipped it.

Free consultation ยท No commitment ยท Response within 4 hours